Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Chosen from the toughest Swordsmen, Guards willingly forgo some of thier mobility for the advantages of armor. Whether in ceremonial posts during peace, or on the battlefield in times of war, their role is always the same: defending the Warlock nobilty.
Avanza da: | Swordsman |
---|---|
Avanza come: | Shield Guard |
Costo: | 27 |
PF: | 40 |
Movimento: | 4 |
PE: | 78 |
Level: | 2 |
Allineamento: | legale |
ID | Aragwaith Guard |
Abilità: |
sword lama | 12 - 3 ravvicinato |
Resistenze: | |
---|---|
lama | 30% |
perfora | 20% |
impatto | 20% |
fuoco | 0% |
freddo | 0% |
esoterico | 20% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 100 | 100% |
Acque basse | 3 | 20% |
Acque profonde | 100 | 20% |
Campo di funghi | 2 | 50% |
Caverna | 2 | 50% |
Colline | 2 | 50% |
Foresta | 2 | 50% |
Montagne | 2 | 60% |
Neve | 2 | 40% |
Palude | 2 | 40% |
Parete di caverna | 100 | 90% |
Prateria | 1 | 40% |
Sabbia | 1 | 50% |
Villaggio | 1 | 60% |